TL;DR: M1 machines are astonishingly fast! For iOS builds (with caching), we see build time improvements of ~50% compared with...
Read moreDetailsTL;DR: M1マシンは驚愕の速度! iOSのビルド(キャッシュ利用)では、Mac Prosと比較して、ビルド時間が**最大50%**短縮されました。 M1マシンを利用したCI/CD 2020年11月、AppleはM1 MacBookを発表し、その1年後にはM1 Pro/Maxチップを発表しました。それ以来、私たちは皆、狂ったように性能が向上したことを伝えている文章を読んだり、そのような話を耳にしました。Jameson Williamsさん(Redditのスタッフソフトウェアエンジニア)によるツイートをすでにお読みになった方もいるかもしれません。 We recently found that the new 2021 M1 MacBooks cut our...
Read moreDetailsUpdate: This article has been updated in June 2022 to reflect GameCI’s plans to introduce a CLI tool, and in...
Read moreDetailsWritten by Rudrank Riyam. Update: This post has been updated on June 6 2022 to reflect the new information that...
Read moreDetailsTL;DR: Setting up CI/CD pipelines for games made with the Godot engine is quite simple, thanks to the fact that...
Read moreDetailsIvy Walobwa shows you in this article how to build a game with Flutter Flame. Flutter enables you to develop...
Read moreDetailsWith the increase in malware attacks on devices, engineers are putting more effort into ensuring the products they build are...
Read moreDetailsWritten by Rudrank Riyam. WWDC 2022, Apple’s annual developer conference, wrapped up a week ago. And it was huge! There...
Read moreDetailsThis post has been updated in July 2022 to introduce some fixes to the codemagic.yaml file in the sample project....
Read moreDetailsWritten by Rudrank Riyam. WWDC 2022 wrapped up several weeks ago, and it was one of the best installments for...
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